you’ve been missing me, i KNOW it.

too human snapshot

too human snapshot

I’ve not been blogging much here. Why not, you ask? Well, ’cause I’m involved in a new writing venture. I’m writing and editing sections of a website about video games. Here’s one piece of my writing:

360 Too Human? Too Melodramatic Demo Mini-Review | Games Are Evil: Console and Portable Gaming Magazine
Which brings me to the storyline/plot/world. A good sf RPG adventure game has a good story or world. This world is just WAY too melodramatic for my taste. Ok, cool, I get the whole “based on Norse mythology” thing, but it’s laid on with a trowel. The visual design is stunningly next-gen, and all shiny and textured. They should have stopped with that. To add on horribly melodramatic, over-serious dialogue spoken like it’s being read for a dress rehearsal of a stage-play was just too much. The Valkyrie that comes down when a player is killed was cool, but then to have to waste an entire non-skippable cut-scene just to have someone say, “She’s a Valkyrie, come to take Thorisson to Valhalla” in the loud stage reading voice killed the fun and immersive-ness I crave in a RPG. Go try out Mass Effect and Assassin’s Creed for comparison.

Man, it’s kind of cool to quote myself. Lookit there, blockquoted ME. 🙂

Anyway, sorry for the slowdown here, but I think this is a great opportunity to do some journalism, and to get my name out there as a writer/blogger.

Game – ho!

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